Blog Posts Tagged ‘esports’ #

Virtual Sports: an overview of what exists and what is possible

 Photo of Thibault Fouquaert

Thibault Fouquaert

24 min read
Virtual Sports are emerging in all kind of formats, to which this blogpost provides an overview

The Input-Output Principle of Virtual Sports

2 min read
Exploring the new playing field in sports, where transparency and perception of fairness appear crucial

Scientific Insights on Governance Issues in Virtual Sports

 Photo of Thibault Fouquaert

Thibault Fouquaert

6 min read
Using the field of virtual cycling and virtual triathlon as a case, this research paper identifies and discusses four governance issues in virtual cycling which include (1) doping, (2) platform fragmentation and commercial interests, (3) transparency and open criteria, and (4) commitment and decision-making.

(e)Sports, Gaming and Meta-Sports track at the 2026 European Conference on Information Systems

 Photo of Daniel Westmattelmann

Daniel Westmattelmann

2 min read
The ECIS 2026 track on (e)Sports, gaming and Meta-Sports explores the organisational and societal impact of the interplay between technology, gaming and physical activity. The track is chaired by members of the Virtual Sports Research Network.

The Hidden Threat: Cheating and Doping in Virtual Sports

 Photo of Andrew Richardson

Andrew Richardson

10 min read
Digital Deceit in various forms is an emerging threat to competitive virtual sports, to which this blogpost brings an overview